Monday, August 27, 2007

Screenwriting-2

Theories on writing a screenplay
Fundamentally, the screenplay is a unique literary form. It is like a musical score, in that it is intended to be the basis of other artists' performance, rather than serving as a "finished product" for the enjoyment of its audience. For this reason, a screenplay is written using technical jargon and tight, spare prose when describing stage directions. Unlike a novel or short story, a screenplay focuses on describing the literal, visual aspects of the story, rather than on the internal thoughts of its characters. In screenwriting, the aim is to evoke those thoughts and emotions through subtext, action, and symbolism.There are several main screenwriting theories which help writers approach the screenplay by systematizing the structure, goals and techniques of writing a script. The most common kinds of theories are structural. Screenwriter William Goldman is widely quoted as saying "Screenplays are structure."
Three act structure
The first, most basic theory of screenwriting is Aristotle's Poetics, which explains the Three Act Structure. The Three Acts are Beginning, Middle and End. The first act is generally used to establish the dramatic situation and introduce the main characters. At the end of the first act, an inciting incident complicates the story and moves the screenplay into the second act. The second act, commonly described as "rising action", typically depicts the protagonist attempting to solve the problems caused by the inciting incident. The Climax, which ends the second act, is the scene or sequence in which the main tension and dramatic questions of the story are brought to their most intense point. Finally, the third act features the resolution of the story and its subplots.
The Hero's Journey
The Hero's Journey, also referred to as the Monomyth, is an idea formulated by noted mythologist Joseph Campbell. The central concept of the Monomyth is that a universal pattern can be seen in stories and myths across history and cultures. Campbell defined and explained that pattern in his book The Hero with a Thousand Faces(1949).
Campbell's insight was that important myths from around the world which have survived for thousands of years, all share a fundamental structure. This fundamental structure contains a number of stages, which includes
A call to adventure, which the hero has to accept or decline
A road of trials, regarding which the hero succeeds or fails
Achieving the goal or "boon," which often results in important self-knowledge
A return to the ordinary world, again as to which the hero can succeed or fail
Application of the boon, in which what the hero has gained can be used to improve the world
Later, screenwriter Christopher Vogler refined and expanded the Hero's Journey for the screenplay form in his book, The Writer's Journey: Mythic Structure for Writers (1993).
Syd Field's Paradigm
Screenwriting guru Syd Field wrote the seminal book Screenplay, and posited a new theory, which he called the Paradigm. Field noticed that in a 120-page screenplay, Act Two was notoriously boring, and was also twice the length of Acts One and Three. He also noticed that an important dramatic event usually occurred at the middle of the picture, which implied to him that the middle act was actually two acts in one. So the Three Act Structure is notated 1, 2a, 2b, 3, resulting in Aristotle's Three Acts divided into four pieces.
Field also introduced the idea of Plot Points into screenwriting theory. Plot Points are important structural functions that happen in approximately the same place in most successful movies, like the verses and choruses in a popular song. In subsequent books, Field has added to his original list, and students of his like Viki King and Linda Seger have added to the list of Plot Points. Here is a current list of the major Plot Points that are congruent with Field's Paradigm:
Opening Image: The first image in the screenplay should summarize the entire film, especially its tone. Often, writers go back and redo this as the last thing before submitting the script.
Inciting Incident: Also called the catalyst, this is the point in the story when the Protagonist encounters the problem that will change their life. This is when the detective is assigned the case, where Boy meets Girl, and where the Comic Hero gets fired from his cushy job, forcing him into comic circumstances.
Turning Point 1: The last scene in Act One, Turning Point One is a surprising development that radically changes the Protagonist's life, and forces him to confront the Opponent. In Star Wars, this is when Luke's family is killed by the Empire. He has no home to go back to, so he joins the Rebels in opposing Darth Vader.
Pinch 1: A reminder scene at about 3/8 the way through the script (halfway through Act 2a) that brings up the central conflict of the drama, reminding us of the overall conflict. For example, in Star Wars, Pinch 1 is the Stormtroopers attacking the Millennium Falcon in Mos Eisley, reminding us that the Empire is after the stolen plans to the Death Star that R2-D2 is carrying and that Luke and Ben Kenobi are trying to get to the Rebel Alliance (the main conflict).
Midpoint: An important scene in the middle of the script, often a reversal of fortune or revelation that changes the direction of the story. Field suggests that driving the story towards the Midpoint keeps the second act from sagging.
Pinch 2: Another reminder scene about 5/8 through the script (halfway through Act 2b) that is somehow linked to Pinch 1 in reminding the audience about the central conflict. In Star Wars, Pinch 2 is the Stormtroopers attacking them as they rescue the Princess in the Death Star. Both scenes remind us of the Empire's opposition, and using the Stormtrooper attack motif unifies both Pinches.
Turning Point 2: A dramatic reversal that ends Act 2 and begins Act 3, which is about confrontation and resolution. Sometimes Turning Point Two is the moment when the Hero has had enough and is finally going to face the Opponent. Sometimes, like in Toy Story, it's the low-point for the Hero, and he must bounce back to overcome the odds in Act 3.
Showdown: About midway through Act 3, the Protagonist will confront the Main Problem of the story and either overcome it, or come to a tragic end.
Resolution: The issues of the story are resolved.
Tag: An epilogue, tying up the loose ends of the story, giving the audience closure. This is also known as denouement. In recent decades, films have generally had longer denouements than films made in the 1970s or earlier.
The sequence approach
The sequence approach to screenwriting, sometimes known as "eight-sequence structure", is a system developed by Frank Daniel, while he was the head of the Graduate Screenwriting Program at USC. It is based, in part on the fact that, in the early days of cinema, technical matters forced screenwriters to divide their stories into sequences, each the length of a reel (about ten minutes).
The sequence approach mimics that early style. The story is broken up into eight 10-15 minute sequences. The sequences serve as "mini-movies", each with their own compressed three-act structure. The first two sequences combine to form the film's first act. The next four create the film's second act. The final two sequences complete the resolution and denouement of the story. Each sequence's resolution creates the situation which sets up the next sequence.
Srivenkat Bulemoni

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